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Automated Game Design Testing Using Machine Learning

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Encyclopedia of Computer Graphics and Games
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Synonyms

Game Design Evaluating Using Machine Learning

Definitions

EA:

Electronic Arts

NFT:

Non-Fungible Tokens

CEO:

Chief Executive Officer

MMO Game:

Massively Multiplayer Online Game

Introduction

Games design is the field of study and practice of improving and measuring the structure and systems found within an analogue or digital game. The process of improving a game throughout the development and lifecycle of a game is key to the survival of the game. Notable examples include changes found within the rules of chess throughout its long lifespan and different iterations and versions of the game (Murray 2015). Game designers incrementally change the game to provide better entertainment to its participating players. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following (Zubek 2020):

  • Gameplay, which is the interaction between the player and the mechanics and systems

  • Mechanics and systems, which are the rules...

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Stephens, C., Exton, C. (2023). Automated Game Design Testing Using Machine Learning. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_385-1

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  • DOI: https://doi.org/10.1007/978-3-319-08234-9_385-1

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-08234-9

  • Online ISBN: 978-3-319-08234-9

  • eBook Packages: Springer Reference Computer SciencesReference Module Computer Science and Engineering

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